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AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on Android in Italy: Q1 2024

Discover the performance trends of the top 5 2D cartoon games on the Android platform in Italy during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in Italy: Q1 2024

During the first quarter of 2024, the top 5 2D cartoon games on the Android platform in Italy displayed interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the following insights:

Coin Master from Moon Active saw fluctuations in its weekly revenue, peaking at around $479K in mid-March and hitting a low of approximately $267K in the last week of the quarter. Weekly downloads showed a downward trend, starting at 9.8K in early January and ending at 7K by late March. Active users initially increased from 218K to 229K by mid-January, before gradually declining to around 208K at the end of the quarter.

Candy Crush Saga by King experienced a steady weekly revenue, maintaining figures around $135K to $170K throughout the quarter. Downloads peaked at 13.3K in late February, with a notable increase in the week of February 19, reaching 12K. Weekly active users showed a consistent pattern, fluctuating slightly between 180K and 199K.

Royal Match from Dream Games, Ltd. exhibited consistent weekly revenue, averaging around $124K by the end of March. Weekly downloads, however, declined from 32.2K in early January to 18.3K by the end of the quarter. Active users remained strong, with figures hovering around 525K to 572K throughout the period.

Empires & Puzzles: Match-3 RPG by Small Giant Games showed notable variances in weekly revenue, peaking at approximately $90K in mid-March and recording a low of around $66K in late January. Downloads were relatively low, starting at 966 in early January and dropping to 683 by the end of March. Active users were stable, ranging from 34K to 39K throughout the quarter.

Clash of Clans by Supercell demonstrated significant activity with weekly revenue fluctuating between $29K and $78K. Downloads saw a small peak of 4.4K in early February. Active users remained robust, consistently staying above 1.2M, peaking at 1.4M in late February.

These trends highlight the dynamic nature of the mobile gaming market in Italy. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024